■ CASE 01 · 1996 · CONNECTICUT

THE BOATHOUSE

A journalism intern, a boathouse, and a watchman who has been in prison for twenty years.

Difficulty●●●○○ 3/5
Play time2–3 hours
Players1–8
Documents19 · 3 sealed envelopes
PriceFree
The Boathouse — Fenwick Point, Connecticut, 1996

The case

On the night of 16 August 1996, Emily Hartwell, 24, was found dead in the boathouse of her family's summer house at Blue Cove, a gated community near Mystic. The night watchman was convicted the following year. In 2016 an innocence project reopened the file. You get everything the original investigators had, and the things they never read.

Your three objectives

  1. Clear the convicted man
  2. Identify the murder weapon
  3. Name the killer

What is in the file

  • Prosecutor's summary
  • Two newspaper clippings (1996, 2016)
  • Crime scene report and sketch
  • Autopsy report
  • Seven scene photographs
  • Six witness statements
  • Telephone records
  • Compound site plan
  • Personal effects inventory
  • A handwritten letter
  • Casino receipt, flight record
  • Four sealed documents in Envelope 2
  • The solution file

6 persons of interest

Questions about this case

Do I need to buy anything else to play?

No. The case is complete in your browser: all documents, hints and the solution. Nothing is mailed.

How long does The Boathouse take?

About 2–3 hours for two to four people. Solo players take longer. Progress is saved, so you can stop and come back.

Can I play with friends who are not in the room?

Yes. Open a room, share the 5-letter code, and everyone reads the file on their own phone. Objectives, pins and notes stay in sync. Only the host needs to own the case.

What if we get stuck?

Each objective has three hints, from a nudge to the answer. Hints never lock anything.

Is the answer checked?

Yes. Answers are verified server-side, and a correct answer breaks the seal on the next envelope. Guessing does not help: each objective needs two documents cross-referenced.

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